Professional Game Development
AAA games I've contributed to during my career

Unannounced Halo Project
Halo Studios - Microsoft
Currently developing the next generation of Halo experiences with new tools and technology.
Technologies Used:
- Unreal Engine 5
Halo Infinite
343 Industries - Microsoft
Part of the development team for the latest installment in the iconic Halo franchise, featuring an open-world campaign and free-to-play multiplayer.
Technologies Used:
- Slipspace Engine
- CUI
- Lua & Python
Tom Clancy's The Division 2
Massive Entertainment - Ubisoft
Worked on the acclaimed looter-shooter set in post-apocalyptic Washington D.C., combining tactical combat with persistent online gameplay.
Technologies Used:
- Snowdrop Engine
- Visual Scripting
Dropzone
Sparkypants Studios - Gameforge
Helped develop this competitive real-time strategy game that blends MOBA and RTS elements in fast-paced tactical battles.
Technologies Used:
- Coherent UI
- JavaScript
- HTML & CSS
Interested in My Work?
I'm always open to discussing game development opportunities and sharing insights from AAA game development.
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