The Cut is my second Quake map, made for the Quake Brutalist Jam 2. I’m proud of how it turned out, especially since I built it over a few weeknights for Makkon’s jam on Slipseer and the Quake Mapping Discord. My goal was to explore scale in level design, introduce players to bigger and bigger spaces, and create something fun for any skill level. Big thanks to Makkon for providing the texture WADs and running the jam.

You can download “The Cut” and check out all the other incredible entries from the Quake Brutalist Jam 2 over on the Slipseer forums.


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